The annual Game Developers Conference is always an incredible experience, and 2014 is no exception. The Internap team is proud to show our support for game developers and publishers, and also to be part of the buzz around new games and the latest innovations in gaming technology.
As the launch of the new multiplayer online battle arena game SMITE dawns, we teamed up with Hi-Rez Studios to present a session on gaming infrastructure at the conference. Todd Harris, Co-founder & COO of Hi-Rez Studios, discussed the positive impact of bare-metal cloud on the online gaming user experience while providing the company with a more flexible and cost-effective IT infrastructure. Having a scalable platform has been instrumental for Hi-Rez Studios to support their rapidly growing user base. Internap is proud to provide the high-performance cloud solution that helps Hi-Rez Studios achieve success. Learn more about testing, developing and deploying online games.
Be part of the SMITE launch
If you’re going to be in Atlanta the weekend of March 28, check out the SMITE Launch Tournament. Worldwide SMITE teams will converge at Center Stage in midtown to battle it out in true March Madness-style competition, complete with a “Release the Bracken!” bracket challenge.
To learn more about Hi-Rez Studios, download the case study.